i have trouble keeping what I animate on model and also want to practice adding more exaggeration. Loosening up motion and making it feel less stiff is also something I've been trying to practice. This was really fun to try. I found that adding a sort of 'drag' to parts of the character changes the way the movement feels, and I know it will be essential when trying to figure out different types of motion in the future. I'll have to experiment with that. :)